RenderWare is used throughout the video game industry. RenderWare is available for use in Windows based PC applications, and many video game consoles such as PlayStation 2, GameCube, Xbox and PlayStation Portable. With RenderWare 4.x, Criterion is slated to drop support for RW3.x's formats, thereby making version 4.x incompatible with scripts/files from all previous versions. RWX support was dropped from RenderWare 3.x, instead focusing on a binary model file format. RenderWare 2.x, on the other hand, has its own internal scripting language: RWX (RenderWare script). Prior to versions 2.x, an external programming or scripting language had to be used to take advantage of RenderWare. (which used to be a wholly-owned subsidiary of Canon but is now owned by Electronic Arts). RenderWare is developed by Criterion Software Ltd. RenderWare is a 3D API (Application Programming Interface) and graphics rendering engine used in computer and console games such as Grand Theft Auto III and Grand Theft Auto: San Andreas, in MUVRS's such as Active Worlds, and some VRML (Virtual Reality Markup Language) browsers.
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